AN EMBODIED CONVERSATIONAL AGENT WITH ASPERGER SYNDROME
TAKING RICH CONTEXT AND SITUATION IN ACCOUNT FOR IMPROVING AN ADAPTIVE E-LEARNING SYSTEM
TOWARDS AUTOMATIC BEHAVIOR ANALYSIS OF LEARNERS IN A TECHNOLOGY-ENHANCED LEARNING ENVIRONMENT
AN EDUCATIONAL SERVICES ARCHITECTURE TO SHARE E-LEARNING RESOURCES
POSITIVE EFFECTS OF REFLECTIVE EPORTFOLIO ON OVERSEAS EXCHANGE LEARNING EXPERIENCE
IF ONLY... - Designing Novel Games for Collaborative Learning with Smartphones and Sensors
MAXIMIZING LIBRARY PRESENCE WHILE MINIMIZING ONLINE MAINTENANCE
ADAPTIVITY IN 3D VIRTUAL ENVIRONMENTS FOR MULTI-USERS AND ITS APPLICATION IN ADULT BASIC EDUCATION
USING LEARNING TRACKING DATA TO SUPPORT STUDENTS’ SELF-MONITORING
KNOWLEDGE COMMUNITY - Moving Beyond Conventional Learning Management Systems
SEAMLESS LEARNING IN SERIOUS GAMES - How to Improve Seamless Learning-content Integration in Serious Games
UPDATEABLE EDUCATIONAL APPLICATIONS BASED ON COMPRESSED XML DOCUMENTS
LEARNING ENVIRONMENT FOR ORGANIZATIONS IT MANAGEMENT SUPPORTED BY A SIMULATION GAME
COLLABORATION TRENDS DURING ACTION RESEARCH IN AN E-LEARNING ENVIRONMENT FOR DEVELOPING AND ACQUIRING EFFECTIVE PERSONAL KNOWLEDGE
PRACTICAL STUDENT TEACHING THROUGH INTEGRATED TRUE, VIRTUAL AND REMOTE LABORATORIES
TOM - A Multi-touch System for Learning Math
THE DESIGN AND IMPLEMENTATION OF A CRYPTOGRAPHIC EDUCATION TOOL
RUNAWAY - A Web-based, Visual Programming System and Extensible Framework for 3D Animation
IMAGE CAPTURE FOR CONCRETE PROGRAMMING - Building Schemata for Problem Solving
MATRIX AND TENSOR FACTORIZATION FOR PREDICTING STUDENT PERFORMANCE
AN OPEN LEARNING ENVIRONMENT BASED ON GENERIC COURSE
AUTOMATIZED MEMORY TECHNIQUES FOR VOCABULARY ACQUISITION IN A SECOND LANGUAGE
A VISUAL TRAINING DEVICE FOR LEARNING CHINESE CHARACTER OF CHILDREN WITH DEVELOPMENTAL DYSLEXIA
TOWARDS A COMPUTER AIDED PEDAGOGICAL ENGINEERING - Aided Production of Pedagogical Devices based on MAETIC Method
LINKING DIGITAL LIBRARIES TO COURSES - … with Particular Application to Language Learning
A BUSINESS PROCESS MANAGEMENT BASED VIRTUAL LEARNING ENVIRONMENT - Customised Learning Paths
TOWARDS A FRAMEWORK FOR BUILDING A TOOL TO ASSIST L2 WRITING BASED ON SEARCH ENGINES CAPABILITIES - The Case of English Phrases and Collocations
A SYSTEM FOR GENERATING PEDAGOGICAL SCENARIOS FOR SERIOUS GAMES
VIRTUAL BIOLOGY EXERCISE FOR THE ACTIVE LEARNING OF MENDELIAN GENETICS AND DEVELOPMENT OF KEY COMPETENCES
A KNOWLEDGE BASED PLATFORM TO SUPPORT INFORMAL LEARNING IN DO-IT-YOURSELF RETAIL STORES
A NOVEL TUTOR-GUIDED PLATFORM FOR INTERACTIVE AUGMENTED REALITY LEARNING
E-LEARNING APPLIED FOR TRAINING ON SAFETY AND HYGIENE IN ELECTRONICS ENGINEERS DEGREE
A TECHNICAL SOLUTION OF A ROBOTIC E-LEARNING SYSTEM IN THE SYROTEK PROJECT
THE DIGITAL PATHFINDER - A Plug-and-Play Approach to Local History Instruction in the Field
A SERIOUS GAME FOR SECOND LANGUAGE ACQUISITION
A MODEL-DRIVEN AND EXTERNAL APPROACH FOR LEARNING DESIGN UPON LEARNING MANAGEMENT SYSTEMS
AUTOMATIC GENERATION OF CLOZE QUESTIONS
CHARACTER-EYES - Story-driven Inquiry from a Character’s Viewpoint
3D HUMAN ANATOMY LEARNING - Demonstration of 3D Tools used in Teaching: 3D Videos, Podcasts, PDF
A DISTANCE LEARNING SYSTEM WITH CUSTOMIZABLE SCREEN LAYOUTS FOR MULTIPLE LEARNING SITUATIONS
INTERACTIVE WHITEBOARD FOR COLLABORATIVE WORK - A Multi-agent based Solution
ADAPTIVITY IN MOODLE BEYOND THE LIMITS OF ADAPTIVITY IN MOODLE
AN EVALUATION STRATEGY FOR THE MOODLE LEARNING ENVIRONMENT BASED ON BLOOMS TAXONOMY
EXTENDING THE USE OF VIRTUAL WORLDS AS AN EDUCATIONAL PLATFORM - Network Island: An Advanced Learning Environment for Teaching Internet Routing Algorithms
HIDDEN PATTERNS IN LEARNER FEEDBACK - Generalizing from Noisy Self-assessment during Self-directed Learning
COMBINING TWO DECISION MAKING THEORIES FOR AFFECTIVE LEARNING IN PROGRAMMING COURSES
A DISTRIBUTED VIRTUAL COMPUTER SECURITY LAB
USER-CENTERED COMPUTER SCIENCE - High-ceiling and Low-floor Approaches to Programming Languages and Algorithms
LAYOUT FOR LEARNING - Designing an Interface for Students Learning to Program
EASY EDUCATIONAL LITERATURE COMPREHENSION - Applying TermPedia to Information Retrieval Knowledge Domain
OLD SCHOOL MEETS NEW SCHOOL: THE ADAPTIVE SCHOOL BOOK APPROACH - Adaptivity Extends Conventional School Books with Digital Media
ON-DEMAND HELP SYSTEMS BASED ON WEBBLE TECHNOLOGY
A MIXED-INITIATIVE INTELLIGENT TUTORING SYSTEM - Based on Learning from Demonstration
A SMALL TOWN’S STREET AS AN EDUCATIONAL PROJECT - A Case Study: Asynchronus Interdisciplinary Education between a Greek University and Two Secondary Schools
FROZEN STORIES - Capturing and Utilizing Frozen Stories for Teaching of Project Managers
VRTUOSI - A Pioneer Virtual Exchange Program between Five European Universities
HELP DESIGN AND HELP USE IN A COMPUTER BASED LEARNING ENVIRONMENT
OPENING TEL SYSTEMS FOR TEACHERS - A Domain-specific Modeling & Model-driven Engineering Approach
COMPREHENSION SUPPORT OF SQL STATEMENT USING DOUBLE-TREE STRUCTURE
THE NEWSPAPER GAME - Automatic Identification of Text Genres to Enhance Language Learning
LEARNING AND GENDER DIFFERENCES IN A NARRATIVE-CENTERED LEARNING ENVIRONMENT
LIFE SCIENCES VIEWING ROOM
A PROPOSED METHOD FOR GENERATING QUESTION TESTS BASED ON PRESCRIPTION DRUG NAME SIMILARITY
COMPUTER-ASSISTED GRAMMAR PRACTICE FOR ORAL COMMUNICATION
LEARNING STYLES THEORY FOR INTELLIGENT LEARNING ENVIRONMENTS - Adapting the Instruction
A DYNAMIC TEACHING SYSTEM TO SUPPORT THE DESIGN OF STRUCTURAL STEEL MEMBERS
TEACHING GLOBAL SOFTWARE ENGINEERING AND INTERNATIONAL PROJECT MANAGEMENT - Experiences and Lessons Learned from Four Academic Projects
FOCUSING ON ICT IN THE EUROPEAN HIGHER EDUCATION AREA - The Bologna Process and its Implications in the Innovation of the Teaching-learning Process
CHALLENGES IN TRAINING AND ASSESSMENT OF MINIMALLY INVASIVE SURGICAL SKILLS
SIMULATION ELECTROMAGNETIC WAVES WEB AS INNOVATIVE METHODOLOGY TO IMPROVE THE QUALITY OF ELECTRONIC AND COMPUTER ENGINEERING FORMATION
USING INTERACTION TRACES FOR EVOLUTIONARY DESIGN SUPPORT - Application on the Virtual Campus VCIel
PROCON - A Tool for Curricula Accreditation
QUALITY ASSURANCE IN DISTANCE LEARNING - A Study in Higher Education
SOCIAL MECHANISMS TO MOTIVATE LEARNING WITH REMOTE EXPERIMENTS - Design Choices to Foster Online Peer-based Learning
INTEGRATING A SIMPLE SENSOR-BASED TESTBED IN SIGNAL PROCESSING COURSES - A Recipe to Design an Electronic Instrument
ICT ENHANCED LEARNING EXPERIENCE FOR AN INTRODUCTORY OBJECT ORIENTED PROGRAMMING COURSE - A Case Study
THE DEVELOPMENT OF MAPQFTOOL - A Software Tool for National Qualifications Frameworks
ICT/ ELEARNING FOR DEVELOPING VISUAL SPATIAL THINKING IN UNIVERSITY SCIENCE TEACHING
LEARNING-ORIENTED ASSESSMENT OF WIKI CONTRIBUTIONS - How to Assess Wiki Contributions in a Higher Education Learning Setting
ESTABLISHING RELATIONSHIP BETWEEN PERCEIVED QUALITY OF LMS SYSTEM AND E-COURSE DELIVERY
TOWARD A COMPREHENSIVE QUALITY ASSURANCE FRAMEWORK FOR CONTINUING EDUCATION IN UNIVERSITIES
ASSESSMENT MODEL FOR IMPROVING EDUCATIONAL CURRICULUM MATERIALS BASED ON THE DANP TECHNIQUE WITH GREY RELATIONAL ANALYSIS
IMPROVEMENT OF A LECTURE GAME CONCEPT - Implementing Lecture Quiz 2.0
LEARNING THEORY THROUGH VIDEOS - A Teaching Experience in a Theoretical Course based on Self-learning Videos and Problem-solving Sessions
SMARTPHONE BASED E-LEARNING
EVALUATION OF A COMPUTER SUPPORT-BASED CROSS DISCIPLNE RESEARCH CONSORTIUM
TOWARDS K-SET FRAMEWORKS IN EDUCATION
PROJECT MANAGEMENT LEARNING IN A COLLABORATIVE DISTANT LEARNING CONTEXT - An Actual On-going Experience
EXPERIMENTAL RESEARCH VALIDATION FOR THE USE OF 3D IN TEACHING HUMAN ANATOMY
TECHNOLOGICAL PEDAGOGICAL CONTENT KNOWLEDGE OF UNIVERSITY PROFESSORS WHO ADOPTED AN ONLINE AUTHORING TOOL IN THEIR EDUCATIONAL PRACTICES - A Case Study of blended Learning Experiences in Health Science Education
COMPUTER-AIDED SELF-ASSESSMENT AND INDEPENDENT LEARNING IN HIGHER EDUCATION
eGRADER - The Programming Solutions’ Grader in Introductory Java Courses
COLLABORATIVE LEARNING IN HETEROGENEOUS CLASSES - Towards a Group Formation Methodology
TOWARDS EFFECTIVE BLENDED LEARNING WITH 3D MUVE - An Analysis of Use Case Implementations for 3D MUVE Learning
SUPPORTING THE IDENTFICATION OF TEACHERS’ INTENTION THROUGH INDICATORS
TOWARDS A GENERIC INTEGRATION OF ADAPTIVE ASSESSMENT SYSTEMS WITH LEARNING ENVIRONMENTS
A SCENARIO FOR PORTFOLIO-BASED ACCREDITATION OF TEACHERS’ COMPETENCES IN ESTONIAN CONTEXT
A PROGRESSIVE DATA WAREHOUSE OF INSTITUTIONAL RESEARCH WITH WEB API AND MASHUP VISUALIZATION
AFRICAN LANGUAGES AND ICT EDUCATION - Attitudes of Black University Students
ONLINE MEDIA IN FAVOUR OF THE DIGITAL INCLUSION - A Case Study with Elderly People in Brazil
AN EVALUATION FRAMEWORK FOR M-LEARNING
A RESEARCH-BASED LEARNING APPROACH FOR UNDERGRADUATE STUDENTS - The Internship Program in Research and Innovation Model
ON OPERATIONAL SCHEME FOR REMOTE LECTURES IN INTER-UNIVERSITY DISTANCE LEARNING PROJECT
CLICKERS AND DEEP LEARNING IN A LARGE UNDERGRADUATE MANAGEMENT COURSE?
USING THE SUPERVISORY ELIPSE E3 IN DISTANCE EDUCATION
ONLOCED - Finding Learning Resources and Communities
EXTENDED LEARNING - Ultilizing Social Spaces and Mixed Reality in Academic Environments
FLEXIBILITY ON LEARNING PROCESS
COLLABORATIVE E-LEARNING BY MEANS OF ASYNCHRONOUS DISCUSSION FORUMS AND GROUP TUTORIALS COMBINATION
ENHANCING ADAPTIVITY AND INTELLIGENT TUTORING IN DISTRIBUTED PAIR PROGRAMMING SYSTEMS TO SUPPORT NOVICE PROGRAMMERS
THE USE OF PROJECT MANAGEMENT TOOLS TO SUPPORT THE COORDINATION OF COLLABORATIVE LEARNING
PEDAGOGICAL FRAMEWORK TO IMPROVE THE QUALITY OF LEARNING OBJECTS IN COLLABORATIVE E-LEARNING SYSTEMS
PROJECT-BASED COLLABORATIVE LEARNING WITH ARGUMENTS - Flexible Integration of Digital Resources
A THEORETICAL ACCESSIBLE APPROACH FOR COLLABORATIVE LEARNING IN MOBILE DEVICES
MEASURING THE LEARNING PROGRESS IN A “LEARNING BY AUTHORING” SEMANTIC WEB SERVICES BASED ECOSYSTEM
AN OPEN-ENDED ASSESSMENT PLATFORM IN A HOSTED E-LEARNING PORTAL
PCN: QUANTIFYING LEARNING ACTIVITY FOR ASSESSMENT BASED ON TIME-SERIES COMMENTS
PERSONALIZED ASSESSMENT OF HIGHER-ORDER THINKING SKILLS
VERSATILE TOOL FOR COMPETENCE MANAGEMENT - An e-Portfolio Management System for Higher Education in Applied Sciences
ADAPTIVE ASSESSMENT BASED ON LEARNING STYLES AND STUDENT KNOWLEDGE LEVEL
ADAPTIVE ASSESSMENT BASED ON DECISION TREES AND DECISION RULES
REMOTE MANAGEMENT OF FACE-TO-FACE WRITTEN AUTHENTICATED THOUGH ANONYMOUS EXAMS
DESIGNING WITH AND FOR THE VISUALLY IMPAIRED: VOCABULARY, SPELLING AND THE SCREEN READER
FORMATIVE AND SUMMATIVE ASSESSMENT OF CLASS DIAGRAMS - Development and Evaluation of a Prototype
MSL_AR TOOLKIT: AR WITH INTERACTIVE FEATURE FOR NEXT GENERATION EDUCATION
EXPERIENCES WITH ONLINE RESPONSE TECHNOLOGIES IN EDUCATION OF ENGINEERS
LEADER-FOLLOWER FORMATION CONTROL OF NON-HOLONOMIC ROBOTS IN A REMOTE LABORATORY
ENHANCING STATISTICS TEACHING WITH A VIRTUAL LAB - A Case Study of Seamless Local and Remote Computing
LEARNING OF ALGORITHMS ON MOBILE DEVICES THROUGH BLUETOOTH, SMS AND MMS TECHNOLOGY
THE FEASIBILITY OF UBIQUITOUS COMPUTING IN SCHOOL - Longitudinal Study in 1:1 Classes Suggests — Time Matters
IMPLEMENTATION OF WIZARD TECHNOLOGY INTO THE LEARNING MANAGEMENT SYSTEM OPAL
CAMELL - Towards a Ubiquitous Multilingual e-Learning System