GROUP UP TO LEARN TOGETHER - A System for Equitable Allocation of Students to Groups
INFORMATION EXTRACTION FOR SUPPORTING A LEARNER’S EFFORTS TO RECOGNIZE WHAT THE LEARNER DID NOT UNDERSTAND
LEARNING SUPPORT FOR ENGLISH COMPOSITION BY ASKING BACK QUESTIONS
DEMO PROGRAMS FOR NORMAL AND UNIFORM RANDOM VARIABLES TRANSFORMATION
EXPLORING BASQUE DOCUMENT CATEGORIZATION FOR EDUCATIONAL PURPOSES USING LSI
SHARK - A Web 2.0 Service Infrastructure for Knowledge Sharing
A USABILITY STUDY ON HOW NON-TECHNICAL STUDENTS INTERACT WITH A FREE-TEXT COMPUTER ASSISTED ASSESSMENT SYSTEM
THE LAW&ICT SHARED VIRTUAL CAMPUS
TEACHING LARGE STUDENT COHORTS IN SECOND LIFE - Scalability Issues and Student Satisfaction in a Virtual World
DISTANCE LEARNING WITH HIGH-DEFINITION LOW LATENCY VIDEO AND MULTI-MEDIA INFRASTRUCTURE
XML-BASED COURSE SYLLABI - An Electronic Implementation of the CDIO Syllabus
AN INTELLIGENT ASSISTANT TO SUPPORT STUDENTS AND TO PREVENT THEM FROM DROPOUT
SYNCHRONOUS ONLINE DISCUSSIONS - Participation in a Group Audio Conferencing and Textual Chat as Affected by Communicator's Personality Characteristics and Discussion Topics
COMMON SOFTWARE ENGINEERING COURSE - Experiences from Different Countries
THE USE OF AN INNOVATION CLASSROOM - A Perspective in the Introduction of ICT in Elementary Schools
PRACTISING WEB DESIGN ESSENTIALS BY ITERATIVE BLOG DEVELOPMENT WITHIN A COMMUNITY PORTAL
WATERFORD ASSESSMENT OF CORE SKILLS - A Computerized Adaptive Reading Test for Pre-K through 2nd Grade
UNDERSTANDING THE BEHAVIOUR OF CDMA-BASED CELLULAR NETWORKS WITH A USER-FRIENDLY SIMULATION SOFTWARE
A NEW APPROACH TO TEACHING AND LEARNING STRUCTURAL ANALYSIS
LEARNING ABOUT SOCIAL ACCOUNTING IN THE KNOWLEDGE SOCIETY - A wiki-Webquest
BUILDING THE EUROPEAN HIGHER EDUCATION AREA - A Subject in Information Systems Security
A GESTURAL INTERFACE FOR ORCHESTRAL CONDUCTING EDUCATION
USING SEMANTIC TECHNOLOGIES AND CASE BASED REASONING TO SUPPORT COURSE CURRICULUM DESIGN TASKS
GETTING ECLIPSE INTO THE CLASSROOM
A TILED DISPLAY SYSTEM FOR IMMERSIVE EDUCATION
HOW DESIGNERS USE THE WEB IN TEACHING - A Case Study
SERIOUS GAMING, MANAGEMENT AND LEARNING - An Agent Based Perspective
OPEN PUBLICATION SYSTEM - Evaluating Users Qualification and Reputation
A HYBRID APPROACH TO COMPUTER SCIENCE EDUCATION - A Case Study: Software Engineering at Aristotle University
A CODE-COMPARISON OF STUDENT ASSIGNMENTS BASED ON NEURAL VISUALISATION MODELS
A DESIGN OF COMPLEMENTARY COMMUNITY CURRENCIES FOR EDUCATION
BRINGING SCIENCE AND ENGINEERING TO THE CLASSROOM USING MOBILE COMPUTING AND MODERN CYBERINFRASTRUCTURE
HELP DESIGN FOR THE METACOGNITIVE GUIDANCE OF THE LEARNER - A Proposition of Computer-Based System
HYBRID METHOD TO DESIGN MULTI-LANGUAGE WEB SITES
LEARNING THROUGH NFC-ENABLED URBAN ADVENTURE – User Experience Findings
CONSTRUCTING STRATEGIES FOR PROGRAMMING
GIS DAY ACTIVITIES AND THE ConTIG PROJECT - Using Geographical Information Technologies in Middle and High School
WRITING SUPPORT SYSTEM DEALING WITH NOTATIONAL VARIANT SELECTION
MATHPORT - Web Application to Support Enhancement in Elementary Mathematics Pedagogy
v-LEARNING - Using Voice for Distant Learning in Emerging Regions
TECHNOLOGIES INTEGRATED LEARNING IN THE PRIMARY SCHOOL - Some Aspects of Forming Reflection and Assessment Skills to Young Pupils
e-LEARNING AND SEMANTIC WEB
HOW GENDER ISSUES CAN INFLUENCE STUDYING COMPUTER SCIENCE
ADJSCALES: DIFFERENTIATING BETWEEN SIMILAR ADJECTIVES FOR LANGUAGE LEARNERS
A LARGE AMOUNT OF FINAL PROJECTS EFFECTIVELY PROCESSED WITH MINIMAL SOFWARE REQUIREMENTS - Open Source and Platform Independent Solution: A Case Study
DESIGN OF A SYNCHRONOUS COLLABORATIVE LEARNING ENVIRONMENT
C PORTAL - Online Educational Framework for C and C++ Languages
A COMPARATIVE ANALYSIS ON USING SEVERAL VIRTUAL INSTRUMENTATION SOFTWARE IN EDUCATION
INTEGRATING KNOWLEDGE FROM VIRTUAL REALITY ENVIRONMENTS TO LEARNING SCENARIO MODELS - A Meta-modeling Approach
QGM – A SYSTEM TO IMPROVE MATHS e-LEARNING
c&d-LEARNING IMPLEMENTATION ARCHITECTURE Adapting e-learning to Developing Countries
TOWARDS LIBRARY SUPPORTED COLLABORATIVE LEARNING
TOWARDS DEVELOPING AN INTEGRATED MULTIMEDIA FRAMEWORK FOR ENHANCED e-LEARNING
TOUCHING VIRTUAL REALITY - An Effective Learning Chance for Visually Impaired People
SERVICES FOR EDUCATION IN THE METROPOLITAN RESEARCH AND EDUCATION NETWORK
SPECIFICATION OF OBSERVATION NEEDS IN AN INSTRUCTIONAL DESIGN CONTEXT - A Model-Driven Engineering Approach
ARTIFICIAL LIFE CONTEST - A Tool for Informal Teaching of Artificial Intelligence
COMPUTER-BASED SIMULATOR TRAINING IN THE HOSPITAL - A Structured Program for Surgical Residents
FOCUSING THE DIAGNOSIS FOR STUDENT MODELLING ON AN INSTRUCTIONAL DESIGN
A TOOL FOR TIME MANAGEMENT IN THE NEW EUROPEAN HIGHER EDUCATION SYSTEM
A FRAMEWORK TO SUPPORT STUDENTS IN THEIR INDIVIDUAL STUDIES
AN AUTHORING TOOL FOR DEVELOPING HIGHLY INTERACTIVE DIGITAL BOOKS - The IntBooks Platform
DEEP THOUGHT - Web based System for Managing and Presentation of Research and Student Projects
DIGITAL INK AS A COLLABORATIVE LEARNING SUPPORT
COMMUNITY-LEGITIMATED e-TESTING - A Basis for a Novel, Self-Organized and Sustainable (e)Learning Culture?
PROCCESS OF DEFINITION OF LEARNERS STEREOTYPES TO INTELLIGENT TUTOR SYSTEM BASED ON STRUCTURAL COMMUNICATION EXERCISES
ONLINE EXERCISE SYSTEM - A Web-Based Tool for Administration and Automatic Correction of Exercises
THE INCREMENTAL DESIGN OF SCRIPTS BASED ON MULTI-AGENT SYSTEM
SUPPORTING THE AUTONOMOUS LEARNING PROCESS WITH SIENA
ADAPTATION ENGINE CONSTRUCTION BASED ON FORMAL RULES
STUDY ON ACQUISITION OF LECTURER AND STUDENTS ACTIONS IN THE CLASSROOM
THE ROLE OF LEARNING STYLES IN INTELLIGENT TUTORING SYSTEMS
e-LANGUAGE, e-CULTURE, e-LITERATURE WITHIN A VIRTUAL LEARNING CONTEXT - Secondlife.Com
EDUCATION WITH “LIVING ARTWORKS” IN MUSEUMS
PROOF GRANULARITY AS AN EMPIRICAL PROBLEM?
LEARNING WITH FUN - An Application of Visual Cryptography
SEMANTIC ANNOTATIONS AND RETRIEVAL OF PHARMACOBOTANICAL DATA
INTEGRATION OF ONTOLOGY IN DISTANCE LEARNING SYSTEMS - Models, Methods and Applications
INFORMATION TECHNOLOGIES SUPPORTING LEARNING
QUALITY POLICIES CONFORMED WITH ABET IN A SPANISH ENGINEERING SCHOOL
INFORMATION TECHNOLOGIES AND EDUCATIONAL EMPOWERMENT - A Humanistic Perspective
AN INNOVATIVE EDUCATIONAL ENVIRONMENT FOR THE INTERACTIVE LEARNING OF DATA STRUCTURES - From Algebraic Specification to Implementation
TOWARDS AUTOMATED MANAGEMENT OF COMPILER ASSIGNMENTS
COMPUTER SUPPORTED LEARNING AS A TOOL FOR DEVELOPING ENTREPRENEURIAL LEARNING COMMUNITIES
INTERNATIONALISING THE MANAGEMENT INFORMATION SYSTEMS MODULE
MEETING VISITORS’ EXPECTATIONS - The Perceived Degree of Museumness
INSERTION ANGLE TEACHING FOR AN ACUPUNCTURE TRAINING SYSTEM
A WORKFLOW MODEL FOR COLLABORATIVE VIDEO ANNOTATION - Supporting the Workflow of Collaborative Video Annotation and Analysis Performed in Educational Settings
LEARNING TO PROGRAM - From Pear-Shaped to Pairs
BRIDGES AND PROBLEM SOLVING - Swedish Engineering Students Conceptions of Engineering in 2007
A COMPUTER-AIDED METHODOLOGY FOR DIRECT AND INDIRECT MONITORING OF THE LEARNING PROCESS
HOW JAZZ ROCKS TEACHING ITERATIVE SOFTWARE DEVELOPMENT - Utilizing IBM Rational Team Concert at the University of Ostrava
A CULTURALLY CONTEXTUALIZED WEB BASED GAME ENVIRONMENT TO SUPPORT MEANINGFUL LEARNING
AULAWEB, WEB-BASED LEARNING AS A COMMODITY - The experience of the University of Genova
AN INTERACTIVE MOBILE LEARNING TOOL FOR LARGE CLASS-ROOM TEACHING AND ASSESSMENT
THREE LITTLE PIGS DISCOVERING MATERIALS - A Software for the Sensitization of Primary School Students to Environmental Themes
MEASURING THE QUALITY OF DISTANCE EDUCATION BETWEEN TWO CONTINENTS
SHARED MANIPULATION OF 3D OBJECTS FOR COLLABORATIVE MOBILE MAINTENANCE
GILDA - Grid INFN Virtual Laboratory for Dissemination Activities
A FLEXIBLE AND MODULAR SOFTWARE ARCHITECTURE FOR COMPUTER AIDED ASSESSMENTS AND AUTOMATED MARKING
SEMANTIC FRAMES - A Way for Automating the Management of Medicinal Documents
DESIGN OF SERVO SYSTEM IN STATE SPACE USING DISTANCE LABORATORY SYSTEM (DLS)
UNDERGRADUATION COURSE EVALUATION - A Case of Success
MASTERING (VIRTUAL) NETWORKS - A Case Study of Virtualizing Internet Lab
STUDENT RESEARCH PROJECTS IN SYSTEM DESIGN
FROM CSCL TO VGSCL - A New Approximation to Collaborative Learning
PREPARING FOR SPECIALIZED ACCREDITATION IN A MULTI-CAMPUS UNIVERSITY
LARGE SCALE BUSINESS-ACADEMIA COLLABORATION IN MASTER EDUCATION COURSE
GRAMMAR AND COMMUNICATION IN PORTUGUESE AS A FOREIGN LANGUAGE - A Study in the Context of Teletandem Interactions
THE NETWORK FOR INTERACTIVE AND INTEGRATED LEARNING (NIIL) IN BUSINESS STUDIES
VIRTUAL LEARNING ENVIROMENT FOR PHYSICS INSTRUCTION
CONCENTRATION TESTS - An Application of Gaze Tracker to Concentration Exercises
PERSONALIZATION IN HYPERMEDIA LANGUAGE ASSESSMENT
CONTENTS AND METHODOLOGY OF MIDDLEWARE PROGRAMMING FOR DISTANCE LEARNING IN MASTER PROGRAMS
EDAPPLETS: A WEB TOOL FOR TEACHING DATA STRUCTURES AND ALGORITHMIC TECHNIQUES
HOW TO VISUALISE ABSTRACT TOPICS IN COMPUTER AND COMMUNICATION SCIENCE
DESIGNING EFFECTIVE INTERACTIVE TOOLS FOR STUDENTS LEARNING ABOUT GEOMETRIC TRANSFORMATIONS
CUPI2 COMMUNITY - Promoting a Networking Culture that Supports the Teaching of Computer Programming
COMPARISON OF ORAL EXAMINATION AND EXAMINATION METHODS BASED ON MULTIPLE-CHOICE QUESTIONS USING PERSONAL COMPUTERS
DESIGN OF A VIRTUAL LEARNING ENVIRONMENT FOR ROMANIAN PATIENTS WITH DYSLEXIA
WELCOME MODULE - An Experience Focused on Familiarizing Students with Distance Education Courses
ADDING TAGS TO COURSES TO IMPROVE EVALUATION - A Multiplatform LCMS Approach that Allows Multidimensional Analysis
A CULTURE OF SHARING - A Look at Identity Development Through the Creation and Presentation of Digital Media Projects
e-LEARNING 2.0. THE NEW LEARNING/TEACHING PARADIGM - Building up the Collaborative Learning Community
LINKING SIMULATION AND PRACTICE
WORLD WIDE WEB IN EDUCATION - Ethical Use of Resources and Information
DESIGNING A PROGRAMMING COURSE TO FOSTER CREATIVITY USING UML MODELING TEMPLATE
INTEGRATED MANUFACTURING LABORATORY AND SOFTWARE TOOLS APPLIED TO AN INDUSTRIAL ENGINEERING UNDERGRADUATE COURSE
LEARNING COMPUTER PROGRAMMING WITH GAME DESIGN
DESIGNING A DSS FOR HIGHER EDUCATION MANAGEMENT
CHALLENGES OF SUPERVISING STUDENT PROJECTS IN COLLABORATION WITH AUTHENTIC CLIENTS
MULTIPLATFORM ENVIRONMENT JOINING DIGITAL TV, MOBILE DEVICES AND TRADITIONAL e-LEARNING WITH COLLABORATIVE LEARNING
FORMATION OF TEAM WORKING SKILLS BY APPLYING DISTANCE LEARNING METHODS
CREATING OPEN EDUCATIONAL ENVIRONMENT BASED ON OPEN-SOURCE SOFTWARE PROJECTS
WEB-BASED TOOLS FOR ENHANCING TEACHER PREPARATION PROGRAMS - Helping to Build a High Quality Teaching Workforce
FORMAL METHODS: FOR ALL OR FOR CHOSEN?