A NEW METHOD FOR BUILDING LARGE-FORMAT TILED
DISPLAYS SYSTEMS
Sun Hanxu
School of Automation, Beijing University of Posts & Telecommunication
,
Xitucheng Road, Beijing,China
Song Jingzhou, Jia Qingxuan, Gao xin, Yao Fusheng, Cheng Tao
School of Mechanical Engineering & Automation, Beihang University, Beijing, China
Keywords: Multi-projection, Render synchronization, Stereo display, Geometric calibration, Color calibration.
Abstract: Large-format tiled display is a new emerging technology for constructing large scale,high-resolution,
immersive multi-projection virtual environment systems, which can present high-resolution stereo images. A
PC-cluster, five-display-channel tiled display system is built in this paper. It produces a 5120x768 stereo
image. The software infrastructure has been designed using a retained mode sort-first parallel rendering
paradigm. This paper discusses development issues including selecting on projectors and projection surface
to support passive stereo, synchronization tiled displays, geometric correction and color calibration etc.
Finally, overall display performance is given and future work is mentioned.
1 INTRODUCTION
In the past decades, large format displays provide
impressive visuals, high cost and technical expertise
are required to own, operate and maintain these
displays. This restricted their usage only to a few
large institutions and universities and limited the
application of virtual reality technology.
Recently, high-performance PC graphics cards
become available with low cost. This development
enables us to build clusters of high-performance
graphics PCs with reasonable cost. Now, building
Large-format tiled displays based on PC-cluster
become a trend (Michael, 2005. Raij, 2004. Raskar,
2003. Humphreys, 2002 ). It offers a large field of
view and resolution, and affords a strong immersion.
Wall-sized tiled displays are more supportive for
collaboration than regular monitors. Users stay
longer in such displays, move and discuss the
datasets more, and treat such displays as “murals”
that they repeatedly touch, inspect, walk around and
see from different viewpoints.
Following problems come out in designing large-
format tiled displays systems, including the design
of systems infrastructure framework, stereo display
implementation, geometric and color calibration etc.
The existed systems infrastructure framework
mainly had master-slave mode and synchronism
execution mode (Oliver, 2003). Geometric
correction methods mainly include hardware-based
correction, software-based correction and software
automation correction method. How to accomplish
geometric correction automatically and rapidly is
currently a hot researched field (Michael,
2003).With regard to color calibration, the
representative methods are Luminance Attenuation
Map (LAM) method (Aditi, 2002), the gamut-
matching method (Grant, 2003) and perceptually
seamless luminance balancing method (Aditi,
2003).The LAM method is simple but it decreases
the dynamic range of displays. The theoretical
disadvantage of the gamut-matching method lies in
the fact that there is no practical method to find the
common color gamut. The perceptually seamless
luminance balancing method uses expensive light
measuring instruments to address various
photometric issues.
342
Hanxu S., Jingzhou S., Qingxuan J., xin G., Fusheng Y. and Tao C. (2006).
A NEW METHOD FOR BUILDING LARGE-FORMAT TILED DISPLAYS SYSTEMS.
In Proceedings of the First International Conference on Computer Graphics Theory and Applications, pages 342-348
DOI: 10.5220/0001350903420348
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