dress imagination and embodiment in interactive in-
stallations. Our results indicate that, while there are
important, pioneer works in the literature, the design
of enactive interactive installations still requires more
research on how to explore the concept of imagina-
tion. We found that existing studies do not present
specific evaluation protocols for addressing and eval-
uating this type of interactive installation, and existing
methods, while useful, are still not enough.
Future work involves addressing the opened re-
search agenda. More specifically, we consider the
design, implementation, and evaluation of guidelines
that follow this research agenda. These guidelines
should be able to support designers in the creation of
interactive installations suited for augmenting users’
imagination and embodiment, contributing with fur-
ther advances in research on the subject.
ACKNOWLEDGEMENTS
This study was supported by the S
˜
ao Paulo Research
Foundation (FAPESP) through grants #2015/16528-
0 and #2020/04242-2, and by the Coordenac¸
˜
ao de
Aperfeic¸oamento de Pessoal de N
´
ıvel Superior –
Brasil (CAPES) – Finance Code 001. Special thanks
to IFSP for supporting one of the authors.
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