The Role of Digital Competency in Educational Process of Participants
When Designing a Digital Educational Environment
Nataliia V. Morze
a
and Viktoriia O. Kucherovska
b
Borys Grinchenko Kyiv University, 18/2 Bulvarno-Kudriavska Str., Kyiv, 04053, Ukraine
Keywords:
Digital Educational Environment, Educational Strategies, Digitization of Education, SELFIE Tool, Digital
Skills, K-12 Educational Policy.
Abstract:
Graduates’ digital competency isn’t a new demand. On the contrary, it is a necessity, which is a response to the
world’s tendencies. Not taking into account the fact that those concepts today are among the hottest topics, and
the most asked questions, there is still a lack of practical research and use, the results received from practice.
Measuring digital competency is a key task for educational institutions to keep following their current state
and to respond to the issues in time. Having this information, educational institutions could create studying
programs, which would provide personal and professional development for education applicants. That’s why
the research covers a theoretical overview of the tools needed for estimating digital competency, and the
importance of creating an educational policy on digital technology usage is described. The importance of
conducting surveys about digital competency levels is justified in this work as well.
1 INTRODUCTION
Today digitalization has become one of the most sig-
nificant tendencies of civilization development. Dig-
italization of objects and attributes shapes inclusive
society and contributes to the renewal of management
mechanisms, giving continuous access to health pro-
tection, education, and the economic sector. It raises
the quality and number of governmental services be-
ing included and broadens opportunities for coopera-
tion for people. The pandemic of COVID-19 and the
war in Ukraine have proved the importance and neces-
sity of spreading and popularizing digital technolo-
gies for ensuring safety, equal access to informational
sources, national well-being, and stability of econom-
ical processes.
A modern graduate of a secondary educational in-
stitution must be competitive, mobile, and ready for
constant learning. Such demands must lead to the
renovation of the structure and content of educational
services given by institutions of secondary education.
Using and mastering the newest forms of educational
activity, the modernisation of educational approaches
will contribute to forming competent specialists, who
will meet the needs and demands of Industry 4.0. In
a
https://orcid.org/0000-0003-3477-9254
b
https://orcid.org/0000-0002-4064-9416
its turn, Industry 4.0 provides an implementation of
new digital solutions for the optimization of produc-
tion systems. New development opportunities appear
thanks to the connection between Industry 4.0 oppor-
tunities and educational transformations. Education
of workers for connecting complex productive envi-
ronments plays a key role. The main educational role
is in the development of competencies, necessary for
a competitive and changeable market. Digital compe-
tency is the main condition for transformation in the
4th Industrial Revolution.
Such challenges and demands of the time caused
the need for approval and implementation of The Dig-
ital Competence Framework for Citizens in Ukraine
(Ministry of Digital Transformation of Ukraine,
2021b). The Framework was adapted after a complex
expert analysis counting on the results of projects and
scientific works concerning the development of dig-
ital competency in Ukraine and outside its borders.
The Framework is based on the European model Dig-
Comp 2.1, which is adapted for the national, cultural,
educational, and economic features of the country.
Yet we can see that until now the essence of edu-
cation has stayed still, and conditions of learning and
teaching are being changed very slowly and too care-
fully. On the governmental level documents which are
supposed to regulate the implementation and spread-
ing of digital technologies are being used, although
Morze, N. and Kucherovska, V.
The Role of Digital Competency in Educational Process of Participants When Designing a Digital Educational Environment.
DOI: 10.5220/0012067500003431
In Proceedings of the 2nd Myroslav I. Zhaldak Symposium on Advances in Educational Technology (AET 2021), pages 751-759
ISBN: 978-989-758-662-0
Copyright
c
2023 by SCITEPRESS Science and Technology Publications, Lda. Under CC license (CC BY-NC-ND 4.0)
751
the system of their usage is still incomplete.
The purpose of the article is to define the role of
digital competency of participants in the educational
process in projecting a digital educational environ-
ment.
2 LITERATURE REVIEW
Nowadays the question of learning theoretical,
methodological and methodical aspects of digital
transformation of secondary education and the cre-
ation as well as effective usage of the digital pol-
icy in an educational institution is fairly actual and
not fully explored and summarised in the realisation
of the Concept of a New Ukrainian school (Elkin
et al., 2017), renewed Law of Ukraine “On the full
secondary education” (Verkhovna Rada of Ukraine,
2020) and Framework of digital competency for citi-
zens (Ministry of Digital Transformation of Ukraine,
2021b).
Problems of digital education are at the center of
the pedagogical community attention, as evidenced
by numerous conceptual and thorough studies of for-
eign and domestic scientists.
Berawi et al. (Berawi et al., 2020) claim that the
spread of innovations changes stable economic sys-
tems and causes structural changes in various areas.
Innovations become the basis of the need for digital-
ization of society. According to authors, digital tech-
nologies are used to manage integrated product life
cycles and improve efficient, reliable and sustainable
business operations. Artificial intelligence, internet
of things, machine learning, blockchain, big data and
other digital technologies are creating new conditions
for the development of economies.
Zawacki-Richter and Anderson (Zawacki-Richter
and Anderson, 2014) gives advice on how to organize
distance education describing the positive aspects of
distance education practices such as: cost issues, so-
cial justice issues, cultural biases, etc.
Gillpatrick (Gillpatrick, 2020) believes that the
key drivers for changing education are the rapid intro-
duction of new digital technologies, the development
of new educational delivery systems, economic mod-
els as well as changing educational expectations from
a new generation of learners, digital natives.
Gavrilova and Voronova (Gavrilova and
Voronova, 2018) describes the theoretical as-
pects of modern digital environment development.
The scientists describes the importance of digital cul-
ture skills as an indicator of successful pedagogical
activity in the structure of the digital environment.
Barna and Kuzminska (Barna and Kuzminska,
2020) notes that today’s challenges accelerate the pro-
cesses of transformation of educational institutions.
They describe the importance of designing, apply-
ing and developing a digital educational environment,
the degree of possession of digital competences by
all participants of the educational process. Analyzes
of indicators of the educational institution’s readi-
ness for digital transformation and tools for their as-
sessment are conducted. Digitization of educational
environments (unlike to informatization) involves a
change in the implementation of educational business
processes, the creation of new services and forms of
interaction for maximum realization of the potential
of the educational process subjects and ensuring the
accelerated development and evolution of institutions,
economy and the state.
Morze and Strutynska (Morze and Strutynska,
2021) analyses the digital transformation processes
currently taking place in the economy, production, ed-
ucation and society as a whole. Scientists assume that
the driver of digital transformation is the influence of
digital technologies. One of the key issues for the im-
plementation of digital transformation is changes in
the way of thinking and requirements for the compe-
tences of employees in the industry. First of all, it is
related to people’s understanding of digital transfor-
mation processes and their ability to use digital tech-
nologies effectively.
Researchers of the problems of education trans-
formation pay considerable attention to the manage-
ment of the formation of the state educational policy
and directions of its development, part of which is
the educational policy in the field of the use of dig-
ital technologies. Methodological principles and var-
ious aspects of the implementation of the state edu-
cational policy in the field of education management
were studied by Karim (Karim, 2021). The author
described the stages of design and implementation of
the development of educational policy and practice in
a globalized world
Hardy et al. (Hardy et al., 2021) describes Fin-
land’s experience from reforms to real implementa-
tion.
Separate issues of the digital transformation of
educational policy highlighted in (Kuzminska and
Nanaieva, 2016; Sych et al., 2021).
3 RESEARCH RESULTS
In 2021 the Concept of the development of digital
competences was accepted (Cabinet of Ministers of
Ukraine, 2021). This move was more than just neces-
sary, as the absence of conceptual basics of how to
AET 2021 - Myroslav I. Zhaldak Symposium on Advances in Educational Technology
752
form educational policy in the digitalization sphere
doesn’t allow to provide the development of other
spheres according to modern demands, tendencies,
and processes of global economic digitalization. The
concept is made for solving specific tasks:
defining law regulation of aspects of digital com-
petencies;
forming demands and descriptions for necessary
digital competencies;
renewing professional standards;
shaping demands for digital competencies in edu-
cational institutions;
creating an indication system for monitoring the
development of digital skills and digital compe-
tencies;
coordination of actions for the realization of gov-
ernmental policy in the sphere of digital develop-
ment and digital competencies.
The main obstacle on the way to creating digital
transformation of the educational process is the lack
of understanding of where to start, the absence of a
systematic view and understanding of necessary and
sufficient measures for a successful digital transfor-
mation as such. As the perspective of radical changes
can be deceitful, it is important to understand which
strategy to choose and how to develop an effective
educational policy in the digital sphere and create
a quality educational environment. Conduction of
studies on the digital literacy of education applicants,
graduates, pedagogical workers, and managers will
contribute to the search for the right way for creating
educational policies.
The approval of the Framework of digital compe-
tencies for citizens (Ministry of Digital Transforma-
tion of Ukraine, 2021b) makes demands for all the
participants in the educational process as the basics
of computer literacy, information literacy, the ability
to work with data, creating digital content, commu-
nication and interaction in a digital society, digital
safety, problem-solving in a digital society and life-
long learning are the competencies everybody work-
ing in educational sphere needs. Measures, described
in the Framework, are wholesome and in one way
or another, they define the necessary set of skills for
teachers, students and managers. Those skills are
necessary for both domestic and professional aspects.
Usage of the Framework forwards adding and chang-
ing professional standards and demands for positions,
also the creation of the programs for studies, training,
and educational resources. Creating detailed profes-
sional Frameworks will contribute to increasing com-
petitiveness and the level of giving services.
The Ministry of digital transformation of Ukraine
together with the Ministry of Education and Science
of Ukraine has created a project called “Conceptual
referent Framework of digital competency of peda-
gogical and scientifically pedagogical workers” (Min-
istry of Digital Transformation of Ukraine, 2021a).
The European model of Framework for educators
called “The Digital Competence Framework for Ed-
ucators” (DigCompEdu) is the base of the Ukrainian
one (European Commission et al., 2017). The Frame-
work for educators includes 5 measures, 5 spheres,
22 competencies and 5 levels of owning. It char-
acterises digital technology in education as a trans-
formed environment, which gives extended possibil-
ities for learning without borders in time and loca-
tion. Thanks to using the Framework comes up the
opportunity of projecting individual education trajec-
tories for educational applicants. New approaches for
using technologies will contribute to a faster change
from simple consumption of electronic resources to
their creation. According to the approach described
in the Framework, the teacher becomes a guide in the
digital world instead of being a library full of knowl-
edge as it used to be. Therefore, it becomes a push
for increasing the level of personal competencies for
teachers and managers of educational institutions.
Poor level of digital competency among teach-
ers makes the process of forming high competency
among students much slower. The results of the dig-
ital competency level made by the Ministry of digital
transformation in 2021 (Ministry of Digital Transfor-
mation of Ukraine, 2021c) showed that almost 30 %
of studying youngsters in the secondary educational
institution system, 14 % in the secondary special edu-
cation system and 3 % in unfinished higher education
don’t have basic digital skills and 39.4 %, 47.2 %,
26.7 % accordingly have skills on the level lower than
medium.
In 2019 (Ministry of Digital Transformation of
Ukraine, 2019) for the first time in the history of
Ukraine, there was a sociological survey of the dig-
ital skills of citizens. After getting the results, the
design of a National online platform for developing
digital literacy started. Thus for today, we have al-
ready formed a certain bank of National testing for
digital literacy (Ministry of Digital Transformation of
Ukraine, 2023):
Digigram 1.0 for citizens;
Digigram 2.0 for citizen;
For government workers;
For medical workers;
For teachers;
ICDL Ukrainian digital citizen.
The Role of Digital Competency in Educational Process of Participants When Designing a Digital Educational Environment
753
Digigram is a national test for estimating digital
competencies. It consists of 90 questions. The tasks
of the test are gathered according to the spheres of
knowledge from the European The Digital Compe-
tence Framework for Citizens of DigComp 2.1. (Car-
retero et al., 2017), adapted by Ukrainian experts.
In 2021 (Ministry of Digital Transformation of
Ukraine, 2021c) there was a repeated survey of dig-
ital literacy done among Ukrainians, and the follow-
ing results were received. The questionnaire was held
among 1800 respondents from 18 to 70 y.o. as a face-
to-face interview, 410 respondents from 17 y.o. in
an online format, 401 respondents from occupied ter-
ritories of Donetsk and Luhansk region from 18 to
60 as a face-to-face interview, 349 respondents with
hearing problems as an online questionnaire, and also
8 groups of respondents of other categories, specif-
ically workers of medical sphere (doctors), educa-
tional sphere (teachers), local authorities and commu-
nal services sphere, elderly people (people of 60 and
more years). For comparison, in 2019, the sample
consisted of the following respondents: 1800 respon-
dents from 18 to 70 y.o. as a face-to-face interview,
859 people from 10 to 17 as a face-to-face interview,
400 respondents from occupied territories of Donetsk
and Luhansk region from 18 to 70 as a face-to-face
interview, 219 respondents from 18 to 59 respondents
with hearing problems as a questionnaire.
In the new research, we can see the dynamics of
changes, the majority of which move to improvement.
This way for the period of the 2019-2021 years the
part of people who have Internet access rose by 4 %.
The situation in 2021 was that 92 % of respondents
had access to the web. For the majority of participants
who didn’t have access, the access wasn’t considered
a necessity.
Compared to 2019 (Ministry of Digital Transfor-
mation of Ukraine, 2019) the part of those who don’t
set Internet at home because of not being able to use it
has shrunk by 17 %. We can see a decrease among re-
spondents who have the “No skills” category and, as
an outcome, the number of people with levels identi-
fied as “Basic” and higher, increases.
Dynamics of increase of digital skills is visible ac-
cording to the next parameters:
36.8 % skills of creating digital content (+6.7 %);
79.2 % communicative skills (+3.5 %);
78.9 % informational skills (+2.8 %);
55,8 % skills of solving life problems (+2.6 %).
It is worth mentioning that from 2019 (Ministry
of Digital Transformation of Ukraine, 2019) the most
developed skills have been informational and commu-
nicative. Demand for digital skills is partially caused
by increasing the number of people who within the
last year faced problems connected to safety because
of using the internet. Compared to the year 2019, the
percentage of victims increased almost by 12 % and
became 45.7 % of participants. From them, 37.3 %
of Ukrainians faced fishing last year, and 18 % faced
farming. A positive conclusion is the fact that almost
half more people compared to 2019 (Ministry of Dig-
ital Transformation of Ukraine, 2019) became more
careful and aware while using the Internet.
According to the research from 2019 (Ministry of
Digital Transformation of Ukraine, 2019), 53 % of the
population of Ukraine had digital skills lower than a
basic level, in 2021 shrunk by 5.2 % or 1.42 million
people and now is 47.8 %.
The percentage of people who used the Internet
within the last 3 months at the moment of the survey
was 88 % of the respondents, and 93 % of them did
it almost every day. The most popular place for using
the Internet was and stays home (89 % of Ukrainians),
second place is work and place of study. The leader
device for using the Internet is still a smartphone.
52 % of participants mention that they tried online
tools, the most spread of which are applications for
buying goods online, monitoring news on the Internet,
and remote working for the first time during COVID-
19. The third part of the respondents mentioned that
since the pandemic started, they began spending more
time online. 53 % of asked Ukrainians aged from 18
to 70 y.o. buy things online and this indicator is 13 %
higher than in 2019 (Ministry of Digital Transforma-
tion of Ukraine, 2019). Most people buy clothes, and
domestic goods and make regular payments.
An average Ukrainian spends approximately 3
hours 50 minutes online during the weekdays and 4
hours 05 minutes at the weekend.
8 from 10 of the participants think that using the
Internet has more advantages than disadvantages, and
44.4 % are interested in improving their digital skills.
The most interested in learning is the group of young
people from 10 to 29 years old. Respondents are inter-
ested in learning the basics of online safety, quick and
efficient searching for information on the net, being
able to differentiate between reliable and non-reliable
sources and using online banking services.
Therefore, there is a need in ensuring that society
is ready for gaining the key competencies for the dig-
ital technologies sphere. Experience shows, that for
the development of the digital competency of stake-
holders in the educational process the sufficient con-
dition is creating a digital educational environment,
effective usage of which will lead to ensuring the
quality of the results of educational activities of stu-
dents.
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754
The educational policy can fasten the progress
of renewing approaches to using digital educational
technologies. A clear plan for all the interaction lev-
els will contribute to broadening the opportunities of
educators for using digital technologies which help
their professional activity.
For creating educational policy, it is essential to
define the outer and inner components of the educa-
tional environment and tools to use, the efficient way
for interaction between the participants of the educa-
tional process and the way of coordination, manage-
ment, and estimation of the results. It is important to
note that such activity isn’t limited to working on an
educational institution’s territory, on the contrary, it
continues to exist outside of those institutions, thanks
to digital tools as well as other tools.
Based on scientific research analysis (Kulesz,
2017) we created a model showing the ways of pro-
jecting a digital educational environment (figure 1).
Relying on the model and The Digital Compe-
tence Framework for Citizens (Ministry of Digital
Transformation of Ukraine, 2021b), we can create
an algorithm for the implementation of digital edu-
cational policy in a secondary school institution (fig-
ure 2).
Innovations have great potential for ensuring the
quality of educational programs, although partici-
pants of the educational process may not be ready for
the integration of the technologies and not have corre-
sponding knowledge and skills for using them. Suc-
cessful usage of digital technologies in an educational
program relies on teachers’ and managers’ readiness
for accepting changes (Intel, 2019).
The world has already got different resources
and tools for estimating the digital competency level.
For instance, MyDigiSkills, Wheel of digital compe-
tency, Digital Skills and Jobs Platform, Digigram, and
SELFIE.
MyDigiSkills is a tool allowing to define the level
of digital competency based on each of five areas
of the European system of The Digital Competence
Framework for Citizens (DigComp) (Carretero et al.,
2017):
Informational literacy and data literacy;
Communication and cooperation;
Creating digital content;
Safety;
Problem solving.
The resource is available in Ukrainian, and the on-
line questioning lasts for about 20 minutes and con-
sists of 82 questions approximately.
The Wheel of digital competency is an online test
for defining digital competency. It is available in En-
glish. The Wheel is designed by the Digital compe-
tency centre. The purpose of the survey is to create
an understanding of the level of personal digital com-
petency and to suggest resources for further develop-
ment. The Wheel of digital competency is also theo-
retically based on an exploratory project of EU Dig-
Comp (Carretero et al., 2017).
Digital Skills and Jobs Platform is an online plat-
form with an opportunity to estimate the digital com-
petency level. According to the conclusions of the
survey, there is an opportunity to create a road map
for the development of your competencies based on
interests and goals, and afterwards, there is the possi-
bility of taking such a course on the platform.
From the point of view of the analysis of sec-
ondary educational institutions, therefore the main
step before designing ICT policy should be the
SELFIE tool (JRC et al., 2021), using which is, in our
opinion, a necessary condition for creating an educa-
tional institution’s outer policy in the sphere of digi-
talization of educational environment.
SELFIE is a free online tool, which helps schools
estimate their usage of digital technologies for inno-
vative and effective learning. This process of self-
evaluation helps to start a dialogue about potential
directions for development at schools. Thanks to
SELFIE, schools can make a short description of
where they stand in using digital technologies, taking
into account boards of teachers, students and class tu-
tors (JRC et al., 2021).
Usage of SELFIE by educational institutions is an
important tool of the algorithm for implementing a
digital policy of an educational institution. SELFIE
lets schools find key problems in digitalization, form
the ways of their solving, and set specific goals for
key indicators of efficiency.
During 2020-2021 ninety-one educational institu-
tions piloted SELFIE. The general quantity of respon-
dents was 12714, 10447 were students, 1899 teach-
ers and 368 institutions managers. 1193 primary edu-
cational institutions, 10592 secondary school institu-
tions, and 929 professional education institutions took
part in the experiment. The average level of digital
preparation of participants, which went through the
survey, was 7.97 (figure 3).
The highest indicator of preparations was seen
among the managers of the institutions, average of
8,81, although the teachers also showed a fairly high
result of 8.25. The students showed an average result,
which was 7.89 (figure 4).
Among educational institutions, the highest level
is seen in professional educational institutions – 8.30.
Almost equal data is seen among the primary educa-
tional institutions and secondary educational institu-
The Role of Digital Competency in Educational Process of Participants When Designing a Digital Educational Environment
755
Figure 1: A model of projecting a digital educational environment.
Figure 2: Steps for implementing digital educational policy into secondary educational institutions.
AET 2021 - Myroslav I. Zhaldak Symposium on Advances in Educational Technology
756
Figure 3: Percentage frequency distribution.
Figure 4: Percentage frequency distribution by user profile.
tions, which are 7.96 and 7.95 accordingly.
For now, educational institutions need to learn the
results gotten, create a plan for fixing the existing
flaws, and, as the next step, design a strategy of de-
velopment for digital technologies.
The Ministry of Education and Science of Ukraine
plans that from the beginning of a new academic year
there will be preparation for a broad implementation
of SELFIE (JRC et al., 2021) in all the systems of
secondary and professional education.
4 CONCLUSIONS
Summarising foreign and domestic experiences anal-
ysis of scientific and methodical sources, methods,
ways and tools of digital transformation of secondary
education and organization of self-assessment of all
the participants of educational process on the ques-
tions of implementation of digital technologies in
Frameworks of designing educational policy, defining
the ways of designing digital educational environment
of a secondary educational institution, the results of
the conducted survey let us make the following con-
clusions.
1. The modern educational system in Ukraine, and
the educational process of every specific institu-
tion needs digital transformation, which can en-
sure the quality and efficiency of the educational
process. For the sake of it, it is appropriate to fore-
see and project educational policy, which will in-
clude aspects of digitalization and development of
The Role of Digital Competency in Educational Process of Participants When Designing a Digital Educational Environment
757
digital educational environment. Necessary and
sufficient conditions for its effective usage is a
high level of digital competency of all stakehold-
ers of the educational process. Thanks to the fast
development of digital technologies and modern
techno trends systematic approach to digital trans-
formation imply complex interaction of all partic-
ipants in the educational process. For avoiding re-
sistance to the usage of digital technologies it’s
important to delineate the advantages of digital
transformation in education and popularise it on
the governmental level as well as locally. Under-
standing and using educational digitalization are
the key to success, that’s why prioritizing this is
important. Highlighting contribution to the devel-
opment of digital community among teachers and
students, having made its a base of the educational
policy of an educational institution, it is possible
to create quality and effective educational space
for the new generation. In its turn, it will help an
educational institution to stay actual, suggesting
to educational applicants a modern level of learn-
ing. The level which is needed for further success
in life. Projecting, designing, developing, and us-
ing a modern digital educational environment is
the right way for the digital maturity of all its par-
ticipants.
2. Realization of this model of digital educational
environment requires creating a team of like-
minded people, defining the main goals and
tasks, technologies, methodologies, and innova-
tions needed for their achievement. An important
stage of the digital educational environment will
be the stage of defining and further shaping of lev-
els of digital competency of all the participants in
the educational process: students, teachers, edu-
cational managers of different levels, parents as
citizens of digital society, employers as citizens
of digital society and business-communities.
3. Monitoring the level of digital skills and digi-
tal readiness of all the participants in the educa-
tional process is an integral part of the algorithm
for designing and implementing digital policy in
a secondary educational institution, and that is
why every educational institution should be re-
quired to have demands for the digital compe-
tency level of all participants and ensure it with
the help of arranging special seminars and train-
ing for advanced training and learning. Choice of
the tool, which will allow an educational institu-
tion to arrange self-reflection and self-assessment
correctly and will help estimate the level of readi-
ness for the digitalising the educational environ-
ment, plays an important role. The SELFIE tool
helps educational institutions to analyse and esti-
mate the current state of digital competency, and
to develop educational programs and processes in
the future. Renewing the content of learning, im-
proving the digital competency of all participants
in the educational process, the newest pedagogi-
cal technologies, and modern logistical equipment
are the factors which form the quality of given ed-
ucational services.
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