▪  Albeit group work may increase the productivity 
of  its  members  and  promote  overall  job 
satisfaction, it also may lead to low productivity 
(Campion,  M.  A  et  al,  1993)  and  conflict 
(Alderfer, C. P., 1977) within the team.  
▪  The  USM  design  session  may  require  up  to  20 
hours  of  group  work  and  additional  time  to 
digitize results. 
▪  Professionals  from  various  fields  should  be 
present,  including  those  who  can  effectively 
represent  clients  and  end-users.  That  introduces 
some logistical challenges. 
▪  The resulting model is relatively low-fidelity, and 
designing  particular  features  may  require 
additional design sessions, validation of technical 
feasibility of implementation, or research. 
5  CONCLUSIONS 
In our robotics laboratory, we had a positive outcome 
from  employing  goal-based  modeling  of  the  final 
product not only for robots per se but also for robot-
related  services.  We  can  recommend  it  to  gather 
initial requirements and as a  first step  in the  design 
process. It also may be used as a fast way to find out 
that  robotization  is  not  a  feasible  solution  for 
particular processes, and users ’goals can be achieved 
by other means. Which may contribute to 
negotiations  with  internal  clients  in  corporate 
laboratories  and  significantly  reduce  resources 
allocated  to  the  project.  We  recommend  using  this 
method  as  a  design  practice  combining  or 
complementing  it  with  persona  design  and  user 
journey mapping if necessary. 
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