Data Modelling and Analysis of Sequential Images Used in Comic 
Books 
Tu Xing
1a
, Yang Qian
2b
 and Zhang Hongyu
1c
 
1
School of Art & Design, Shen Zhen University, ShenZhen, Guangdong, P.R.China 
2
School of Business and Foreign Languages, Shenzhen Polytechnic, ShenZhen, Guangdong, P.R.China 
Keywords:  Visual Language Grammar, Sequential Images, Visual Narratives, Comics. 
Abstract:  Sequential  images  used  in  comic  books  are  not  simple  cases  of  composing  single  images  together.  The 
motivated  sequential  images  contained  meaningful  information  to attract people and suit their reading 
behaviour. Previous  research argued that the way  of  sequential  images used in comics  belong to a  visual 
language used in the visual narratives, and panel transitions between sequential images in comics have been 
considered as a basic structure of visual language. Our study used major types of panel transitions to research 
the difference of visual language usage between the genres of seinen and shonen comics through accounting 
their frequency of appearance in 18 books. The results showed that each type of panel transitions recur in both 
genres of comics. However, some of the particular panel transitions have been found different proportions of 
usage in each genre, which implies that each genre constitutes their own preference of the structure of visual 
language.
1  INTRODUCTION 
Sequential  images  are  art  forms  that  use  images 
displayed in a specific order for the purpose of visual 
storytelling.  They  record  the  information  of 
continuous  motion  dating  back  as  far  as  ancient 
paintings. In contemporary society, sequential images 
appear  in  many  different  occasions,  especially  in 
comics. It contains codes, symbols and logical 
consecution  which  are  considered  as  a  visual 
language.  The  ways  of  sequential  images  used  in 
comic  books  have  been  investigated  by  many 
researchers.  The  comprehension  and  cognition  of 
visual  narratives  have  been  conducted  and 
summarized  the  structure  of  visual  language. 
However, the difference of genre’s visual language, 
like  in  seinen  and  shonen  comics,  are  rarely 
investigated.  
The  artform  of  comic books combines narrative 
and  visual  art  to  construct  vivid  realms.  Visual 
language is one of the most active research areas in 
narrative  and  visual  art  of  comics  and  has  many 
applications.  The  representation  of  visual  language 
 
a
 https://orcid.org/0000-0001-5242-4567 
b
 https://orcid.org/0000-0003-2322-1917 
c
 https://orcid.org/0000-0001-5765-437X 
used  in  comics  facilitates  the  transmission  of 
information that helps readers rapidly to get the core 
plot from comic story clips. 
2  RELATED WORKS 
The  way  of  sequential  images  used  in  comics  is  a 
complex phenomenon appearing on visual language 
grammar showing many different forms. 
Cohn  (Cohn,1999) argued  that  conventionalized 
sketching  system  in  comics,  constitute  visual 
languages that are comprehended in analogous ways 
to  language.  Later,  Cohn  (Cohn,2013)  further 
expounded  that  comics  are  designed  in  visual 
language  of  sequential  images  that  combined  with 
symbols  and  text  depending  on  contemporary 
theories of linguistics and cognitive psychology. As 
far as we concerned, individual words contain a great 
deal of meanings in language, but the real power of 
language comes from its sequence. Visual languages 
use a lexicon of order with symbolic meaning stored 
in  human’s  memory,  strategies  for  reshaping  these